Game



' May 3, 1927.

.J. J. GOLDTHORPE GAME Original Filed p l 13, 1925 a 5 mums z iusm DN PU noom F ag. 2.

(1204 c @i w e INVENTOR ATTORNEY WITNESSLi/QAM Patented May 3, 1927.

UNITED STATES JACK J. GOLDTHORPE, F ALBANY, NEW YORK.

GAME.

Application filed April 13, 1925 Serial No. 22,775. Renewed March 25, 1927.

My invention relates to games and its principal object is to provide a game embodying a playing surface, a plurality of counters to be arranged at a starting point together with a chance device which indicates the movement of the counters over the playing surface.

A further object of the invention is to provide a game including a playing surface and a plurality of counters whose movements are governed by a chance device and such counters being adapted to be moved in a given direction over the playing surface until all of the counters have been arranged at the end of the verse alinement.

With the preceding and other objects and advantages in mind, the invention consists in the novel combination of elements, con.-

la in" surface in trans- P a struction of parts and operations to be hereinafter specifically referred to, claimed and illustrated in the accompanying drawings, wherein Figure 1 is a plan view of a game embodying my invention.

Figure 2 is a perspective of the counters or men used in conjunction with the invention.

Referring to the drawings in detail wherein correspondin characters of referencede note corresponding parts throughout the several views, the numeral 5 designates a board having attractive indicia 5 at the corners thereof.

The board is provided with a playing surface which includes a plurality of grouped rectangles indicated by the numeral 10. These groups of rectangles are arranged in substantially square formation with groups 11 of squares 12 therebetween as shown in Figure 1. Certain of the squares 12 and rectangulars 10 are blank spaces While others contain indicia which indicates an obstacle or penalty. A hazard code including rectangles is arranged at the edges of the game board and the rectangles 20 have indicia thereon corresponding to the indicia in the squares 12 and rectangulars 10, and which governs the movement of the counters.

A series of counters or men are designated at 17' in Figure 2 and each of which are adapted to be lined at the beginning of play at the arrow marks 17 in the outer row of the groups of squares 12.

A circular field is disposed centrally of the board and has indicia 15 around its edges which represent different radio sta tions and their code calls such as WVRC, ETC as shown and rotatable over the cen tral portion of this field is an indicating hand 16. I

The circular field also containsa series of letters 18 which are part of the code letters of the radio stations and also has spaces 14 arranged in groups and the spaces of each group bear numerals numbered 1 to l and a group of spaces 14 is provided for each letter of the field.

The game can be played by four or less people at one time. To play the game, each player first finds the station he is to play for by spinning the indicating hand 16. When the indicating hand stops spinning, the large figures as shown at 13 which the point of the hand is nearest to, is the one of interest to the spinner or player. There are eight stations in the game and thus 8 figures are provided namely 1 to 8 inclusive, one for each station. The player or spinner then looks at his code chart which includes the indicia 15 and on which is indicated by one of the numerals 1 to 8 when traced outwardly thereto this chart is the name of the station. Once the player knows what station to play for and the code letters with which to play, he then places his code letter counters 17 at his starting point, which is indicated by the first line of the groups of squares 12 and the counters are adapted to cover the arrows at said starting point covering an arrow. There are four squares in each starting panel allowing four code letters. Some stations have only three code letters and only three letters are therefore used and placed in regular form as above suggested.

After each player has found his station and placed his letters in their respective places ready to race for the game, their next move is to spin the indicating hand again. This time the codes are disregarded and figures from 1 to 4 which are shown in Figure 1 arranged in groups 13 and large code letters come into prominence for the rest of the game. The code letters give the player which letter to move, and the small figures denote the number of moves the player must take for this letter. Should the player not have the letter which the arrow points at the end of his spin, then he must remain stationary until the other players have played and his turn comes around once again.

Should a player move and find 'that his final square is a hazard he must look at the Hazard code at the foot of his panel-and obey the instructions of this hazard, All players must move their code counters leftwards except when entering the panel of another player when he can move in any direction desirable until out of the panel, then he must keep in his straight course, etc. The idea of the game is to get all the code counters in a straight line reading from left to right as shown on the code chart, once the line is broken at the start. Should no player get his letters in straight line as mentioned then the one who goes the full distance around first and ends at hisst'arting point wins the game. Should a player make an error by entering the Wrong channel he must keep in that channel until he is {allowed enough moves to enter the next 'players starting panel and correct his error. Once the hand is oif the letter disc afterplacin'g it in position, it is counted as a move.

While I have shown and described the preferred embodiment of the invention, I desire to have itnndersto'od that such changes may be made in the form, construction,'arrangement of parts and operations as will not depart from the spirit of the invention or the scope of the 'subj'oined claims.

What is claimed is V 1. A game of the character descriloed comprising a playing surface having a series of squared playing surfaces, means for selecting a combination of letters, counters to be arranged at the beginning of the playing surfaces corresponding to the selected letters,

anda chance device for-indicating the move of such counters over the squared surfaces.

12. A game of the character described comprising a board, a series of indicia designating radio stations, means for selecting stations by the contestant by chance, a series of counters corresponding to the letters of a radio station, and a chance "device for indicating the move of the counter over the playing surface.

A game comprising a ganrcboard provided with 'a playing surface, the playing surface being in the form of a cinciform whose branches are provided into series of blocks and other series of blocks communicating with each of the transverse rows of blocks of the cruciform, a series of counters to be arranged at one end of each of the branches of the -cruciform and being capable of movement over the'blo'cks of the branches of the cruciform and the other blocks, and a chance device for indicating the move of the counters over the playing surface, indicia around'the edges of the board containing instructions for moving the counters, and a chance device containing indicia for indica'tingthe number of blocks the counters are to be moved.

In testimony whereof I affix my signature.

JACK J. GOLDTHORPE. 

